diff --git a/docs/desktop-applications/lifesim/users-guide/v1.0/08-road-network-data.mdx b/docs/desktop-applications/lifesim/users-guide/v1.0/08-road-network-data.mdx index 7cd0f34b7..c400ab951 100644 --- a/docs/desktop-applications/lifesim/users-guide/v1.0/08-road-network-data.mdx +++ b/docs/desktop-applications/lifesim/users-guide/v1.0/08-road-network-data.mdx @@ -206,10 +206,14 @@ To view and/or edit the default CFCC road attributes: ## Create Road Network Datasets -Road network datasets can be created by importing information from a polyline shapefile that represents a road network. Another way to import a road -network dataset is using a bounding polygon shapefile to generate a road network using all available data within the bounding polygon from the -OpenStreetMap database (refer to [Appendix -C](./19-appendix-editing-road-network-data-for-use-in-lifesim.mdx) for further information). +Road network datasets can be created by importing information from a polyline shapefile that represents a road network. +Primary OpenStreetMap data for North America is +available here. + +Another way to import a road +network dataset is directly in LifeSim using a bounding polygon shapefile to generate a road network using all available data within the bounding polygon from the +OpenStreetMap database. Refer to [Appendix +C](./19-appendix-editing-road-network-data-for-use-in-lifesim.mdx) for further information. ### Import from a Shapefile