diff --git a/docs/desktop-applications/lifesim/users-guide/v1.0/08-road-network-data.mdx b/docs/desktop-applications/lifesim/users-guide/v1.0/08-road-network-data.mdx
index 7cd0f34b7..c400ab951 100644
--- a/docs/desktop-applications/lifesim/users-guide/v1.0/08-road-network-data.mdx
+++ b/docs/desktop-applications/lifesim/users-guide/v1.0/08-road-network-data.mdx
@@ -206,10 +206,14 @@ To view and/or edit the default CFCC road attributes:
## Create Road Network Datasets
-Road network datasets can be created by importing information from a polyline shapefile that represents a road network. Another way to import a road
-network dataset is using a bounding polygon shapefile to generate a road network using all available data within the bounding polygon from the
-OpenStreetMap database (refer to [Appendix
-C](./19-appendix-editing-road-network-data-for-use-in-lifesim.mdx) for further information).
+Road network datasets can be created by importing information from a polyline shapefile that represents a road network.
+Primary OpenStreetMap data for North America is
+available here.
+
+Another way to import a road
+network dataset is directly in LifeSim using a bounding polygon shapefile to generate a road network using all available data within the bounding polygon from the
+OpenStreetMap database. Refer to [Appendix
+C](./19-appendix-editing-road-network-data-for-use-in-lifesim.mdx) for further information.
### Import from a Shapefile